William Johns (1763) Mike Splane (2197) 6/26/2008
This game has a clear strategic theme from beginning to
end. I have a center pawn majority that I’m struggling to advance and he is
struggling to restrain.
Johns arrived about 30
minutes late, which helped me psychologically. I’ve been playing more slowly
than my opponents and have become nervous about losing on time. As a result I’ve
made blunders in a few games by rushing my moves.
1. Nf3 c5 2. c3
Already I am out of book! He also
threw me on my own resources in another game which started 1. Nf3 Nf6 2. d4 c5 3. Nc3 cd 4. Qd4 Nc6 5. Qa4
2. … d5 3.
d4 Nc6
Offering a
pawn for center control. If 4. dc e5 5. b4 Black has a free and
easy game, but doesn’t seem to have any way to regain the pawn. 5. … e5 6. Nd4 a5 7. Nc6 bc 8. Bb2? ab 9.
cb e3 10. fe Qh4+ 11. g3 Qb4+ would be winning, but 8. e3
stops all the tricks.
4. Bf4 Bg4
5. Nbd2 cd
The last three moves aimed at trying to gain control
of the e5 square. White won the battle so Black is forced to capture.
6. Nd4
This may be the losing move!
Black gets a mobile pawn majority in the center and White is tied to defense
for the rest of the game.
6. … Nf6 7. Nc6 bc 8. Qa4 Qb6 9. Nb3
Bd7
Now White can only stop c6-c5
by allowing e7-e5.
10. Be3 Qc7
Not 10. …
c5? 11. Qa3 when the c pawn is lost.
11. Nc5 e5 12. Qc2 Bd6
Played with
a trap in mind. If.
12. … Ng4 13. Qd2 Ne3 14. Qe3 Qb6 the e5 pawn is hanging, so
I guarded it first, retaining the threat. Black has no need to hurry.
13. h3 Bc8!
This is a nice all-purpose
move. It retains the bishop pair, restricts the knight, allows Rb8, allows Qe7
to put pressure on c5. That pressure can only be met with b2-b4, when White’s pawn are weakened. I didn’t want to castle yet; I wasn’t
sure how to meet g2-g4-g5 and thought I might want to play …h6. Retreating
moves like this are psychologically difficult to play for most players, me
included, so I’m giving it an exclam.
14. g4 Qe7
15. b4 a5 16.
Bg2!
A nice move that freezes my
center pawns due to the pressure along the diagonal.
16. … ab 17. cb Rb8
Not only to get out of range
of the g2 bishop, but also to keep an eye on the b5 square. The pawn exchange
on b4 gives me two open files to attack on the queenside, ala the Benko Gambit,
and also gives me a potentially mobile center. I was confident of winning now.
18. a3 0-0 19. Rc1 Nd7
I wasn’t sure if I would
trade knights, 20. … Nb6 and 21. … Nc4 gives me a completely
dominating position.
20. Nd7 Bd7 21. Bc5
This may be a positional error,
but it’s hard to find a good plan for White. The exchanges leave him with no
compensation for his weak queenside pawns.
21. … Bc5 22. Qc5 Qc5 23. Rc5
Ra8
This is double-edged as he
now has option of playing b4-b5 to break up my center. At the moment this just
loses a pawn.
24. Rc3 e4!
Looks crazy to put another
pawn on the same color as my bishop, but as GM Suba says, “Bad bishops guard
good pawns.” The idea is to block the g2 bishops
attack on d5, so b4-b5 won’t be a threat. He can try to remove the e4 pawn with
25. f3 but then I chase his rook off the third rank
with 25. … d4 26.
Rb3 Be6.
25. e3 Ra4
Winning a
pawn.
26. Kd2
If 26. f3 ef 27. Bf3 Rfa8 28. b5
cb 29. Bd5 Ra3
If 26. b5 cb 27. Rc5 d4 28. Be4 de
26. … Rfa8 27. Ra1
After the game he suggested
27. Rhc1 but I don’t see where this helps him. Maybe he has an idea I’m
missing.
27. … Rb4
Before playing this I had to
find a solution to 28. ab Ra1 29. b5 Ra2+ [ to pin the f-pawn] 30. Ke1
cb 31. Rc5 (or 31.
Rc7). It took me a few minutes to see
that I should give up the b-pawn. After 31. ... Be6 32. Rb5 g5 White
is a pawn down and in a complete bind.
28 f4
I have these kinds of
positions down to a recipe.
A. Stop counter-play first!
B. Centralize your king
C. Attack the weakness and tie his pieces down to its defense.
D. Maximize the location of your pieces.
E. Repair any small positional defects you may have while he is in the bind.
F. Push pawns on the opposite wing from the first weakness.
G. Exchange pawns to open lines and create a second weakness.
H. Shift the attack to the second weakness.
28. … Rb2+
One of the ways to stop
counterplay is to trade off pieces that you don’t need.
29. Rc2 Rc2+ 30. Kc2
As soon as one pair of rooks is
exchanged, the kings should be centralized.
30. … Kf8 31. Bf1 Ke7 32. a4 Ra5
On a4 the pawn is a bad
weakness. I don’t intend to win it, just to attack it to tie him down.
33. Kb3 c5 34. Be2
Kd6 35. Bd1 h6
Repairing
the small structural problem of having too many pawns on the same color as my
bishop. I’d like to follow up with
g5 creating a weak pawn on h3 which I will attack with f5 opening the d7-h3
diagonal. He is alert and stops that idea.
36. h4 f6
A waiting
move hoping for 37. Be2? d4 38. ed cd 39. Kb4 Ra4+!
40. Ra4 Ba4 41.
Ka4 e3 42. Bf1 Kc5 43. Kb3 Kd4 winning.
37. Kc3 g5
Gaining
access to e5 for my king.
38. hg hg 39.
f5
39. fg
fg leaves him in zugzwang and helpless against 40. … Ke5 and 41.
…. d4.
If 39. Ra3 gf 40. ef d4+
41 Kc4 Be6# and king retreats lose quickly.
39. … Ke5
He surprised me by resigning
here. 40. … d4+ is unstoppable when my king gets access to f4 to guide the e-pawn
in for a touchdown, so his decision is reasonable.
Notice that I never won the a-pawn.
In a king and pawn ending with an extra
pawn and pawns on both wings, you use the extra pawn as a decoy to tie his king
down while you penetrate on the opposite flank. My endgame recipe works on the same idea. You
tie down his pieces by attacking the first weakness, and then penetrate on the
other side. It’s the second weakness that is the real target.
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